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Component: GraphicsMagick

Image functions to convert between image formats and apply effects.

Name Description Mac/Win Version
GM.SetCacheThreshold Sets the Pixel cache threshold in megabytes. Both 2.0
GMImage.AdaptiveThreshold Local adaptive threshold image. Both 2.0
GMImage.AddNoise Add noise to image with specified noise type. Both 2.0
GMImage.AddNoiseChannel Add noise to image with specified noise type. Both 2.0
GMImage.AddPathArcAbs Draw a single arc segment. Both 4.1
GMImage.AddPathArcRel Draw a single arc segment. Both 4.1
GMImage.AddPathClosePath Close the current subpath by drawing a straight line from the current point to current subpath's most recent starting point (usually, the most recent moveto point). Both 4.1
GMImage.AddPathCurvetoAbs Draw a single curve. Both 4.1
GMImage.AddPathCurvetoRel Draw a single curve. Both 4.1
GMImage.AddPathLinetoAbs Draw to a single point. Both 4.1
GMImage.AddPathLinetoHorizontalAbs Draws a horizontal line from the current point (cpx, cpy) to (x, cpy). Both 4.1
GMImage.AddPathLinetoHorizontalRel Draws a horizontal line from the current point (cpx, cpy) to (x, cpy). Both 4.1
GMImage.AddPathLinetoRel Draw to a single point. Both 4.1
GMImage.AddPathLinetoVerticalAbs Draws a vertical line from the current point (cpx, cpy) to (cpx, y). Both 4.1
GMImage.AddPathLinetoVerticalRel Draws a vertical line from the current point (cpx, cpy) to (cpx, y). Both 4.1
GMImage.AddPathMovetoAbs Simple moveto with absolute coordinate. Both 4.1
GMImage.AddPathMovetoRel Simple moveto with relative coordinate. Both 4.1
GMImage.AddPathQuadraticCurvetoAbs Draw a single curve. Both 4.1
GMImage.AddPathQuadraticCurvetoRel Draw a single curve. Both 4.1
GMImage.AddPathSmoothCurvetoAbs Adds a smooth curve to path. Both 4.1
GMImage.AddPathSmoothCurvetoRel Draw a single curve. Both 4.1
GMImage.AddPathSmoothQuadraticCurvetoAbs Adds smooth quadratic curve to relative point to current path. Both 4.1
GMImage.AddPathSmoothQuadraticCurvetoRel Adds smooth quadratic curve to relative point to current path. Both 4.1
GMImage.Affine Applies an affine transformation. Both 4.1
GMImage.Annotate Annotate image (draw text on image). Both 2.0
GMImage.AveragePixelValue Calculates the average pixel value. Both 3.0
GMImage.BaseColumns Returns the base image width (before transformations). Both 2.0
GMImage.BaseFilename Returns the Base image filename (before transformations) Both 2.0
GMImage.BaseRows Returns the base image height (before transformations) Both 2.0
GMImage.Blur Blur image with specified blur factor. Both 2.0
GMImage.BlurChannel Blur image with specified blur factor. Both 2.0
GMImage.Border Border image (add border to image). Both 2.0
GMImage.BoundingBox Returns smallest bounding box enclosing non-border pixels. Both 2.0
GMImage.Channel Extract channel from image. Both 2.0
GMImage.Charcoal Charcoal effect image (looks like charcoal sketch). Both 2.0
GMImage.Chop Chop image (remove vertical or horizontal subregion of image). Both 2.0
GMImage.ClipMask Associate a clip mask with the image. Both 2.0
GMImage.ClipPath Select a drawing clip path matching name. Both 4.1
GMImage.Colorize Colorize image with pen color, using specified percent opacity. Both 2.0
GMImage.ColorizeRGB Colorize image with pen color, using specified percent opacity for red, green, and blue quantums. Both 2.0
GMImage.Columns Returns the Image width. Both 2.0
GMImage.Compare Compares current image with another image. Both 2.0
GMImage.Composite Compose an image onto another at specified offset and using specified algorithm. Both 2.0
GMImage.CompositeXY Compose an image onto another at specified offset and using specified algorithm. Both 2.0
GMImage.Contrast Contrast image (enhance intensity differences in image). Both 2.0
GMImage.Copy Creates a copy of the picture. Both 2.0
GMImage.Crop Crop image (subregion of original image). Both 2.0
GMImage.CycleColormap Cycle image colormap. Both 2.0
GMImage.Despeckle Despeckle image (reduce speckle noise). Both 2.0
GMImage.Destroy Releases the image from memory. Both 2.0
GMImage.Directory Returns the directory string. Both 2.0
GMImage.DrawArc Draws an arc. Both 3.0
GMImage.DrawCircle Draws a circle. Both 3.0
GMImage.DrawEllipse Draw an ellipse. Both 3.0
GMImage.DrawLine Draws a line. Both 3.0
GMImage.DrawPath Draw on image using vector path. Both 4.1
GMImage.DrawRectangle Draws a rectangle. Both 3.0
GMImage.DrawRoundRectangle Draw a rounded rectangle. Both 3.0
GMImage.Edge Edge image (hilight edges in image) Both 2.0
GMImage.Emboss Emboss image (hilight edges with 3D effect). Both 2.0
GMImage.Enhance Enhance image (minimize noise) Both 2.0
GMImage.Equalize Equalize image (histogram equalization) Both 2.0
GMImage.Erase Erase image to current "background color" Both 2.0
GMImage.FillPattern Sets the pattern to use while filling drawn objects. Both 2.0
GMImage.FindColorInColumn Locates first pixel in the column with given color. Both 5.0
GMImage.FindColorInRow Locates first pixel in the row with given color. Both 5.0
GMImage.Flip Flip image (reflect each scanline in the vertical direction) Both 2.0
GMImage.FloodFillColor Flood-fill color across pixels. Both 2.0
GMImage.FloodFillColorXY Flood-fill color across pixels starting at target-pixel and stopping at pixels matching specified border color. Both 2.0
GMImage.FloodFillOpacity Floodfill pixels matching color (within fuzz factor) of target pixel(x,y) with replacement opacity value using method. Both 2.0
GMImage.FloodFillTexture Flood-fill texture across pixels. Both 2.0
GMImage.FloodFillTextureXY Flood-fill texture across pixels. Both 2.0
GMImage.Flop Flop image (reflect each scanline in the horizontal direction) Both 2.0
GMImage.Format Long image format description. Both 2.0
GMImage.Frame Frame image. Both 2.0
GMImage.Gamma Gamma correct image. Both 2.0
GMImage.GaussianBlur Gaussian blur image. Both 2.0
GMImage.GaussianBlurChannel Gaussian blur image. Both 2.0
GMImage.Geometry Preferred size of the image when encoding. Both 2.0
GMImage.GetAdjoin Get adjoin value. Join images into a single multi-image file Both 2.0
GMImage.GetAnimationDelay Queries the animation delay. Both 2.0
GMImage.GetAnimationIterations Queries the Number of iterations to loop an animation (e.g. Netscape loop extension) for. Both 2.0
GMImage.GetAntiAlias Returns whether to Anti-alias Postscript and TrueType fonts (default true) Both 2.0
GMImage.GetAttribute Query a named attribute. Both 2.0
GMImage.GetBackgroundColor Queries the Image background color. Both 2.0
GMImage.GetBackgroundTexture Queries the Name of texture image to tile onto the image background. Both 2.0
GMImage.GetBorderColor Queries the Image border color. Both 2.0
GMImage.GetBoxColor Queries the Text bounding-box base color (default none). Both 2.0
GMImage.GetClassType Queries the Image class (DirectClass or PseudoClass) Both 2.0
GMImage.GetColorFuzz Queries the color fuzz. Colors within this distance are considered equal Both 2.0
GMImage.GetColorMapSize Queries the Colormap size (number of colormap entries) Both 2.0
GMImage.GetColorSpace Queries the Image Color Space Both 2.0
GMImage.GetComment Queries the comment. Both 2.0
GMImage.GetCompose Queries the Composition operator to be used when composition is implicitly used (such as for image flattening). Both 2.0
GMImage.GetCompressType Queries the compression type. Both 2.0
GMImage.GetDebug Queries whether printing of debug messages from ImageMagick is enabled. Both 2.0
GMImage.GetDefineSet Queries a define value. Both 2.0
GMImage.GetDefineValue Queries a value. Both 2.0
GMImage.GetDensity Queries the Vertical and horizontal resolution in pixels of the image Both 2.0
GMImage.GetDepth Queries the Image depth (bits allocated to red/green/blue components) Both 2.0
GMImage.GetEndian Queries the Endianness (little like Intel or big like SPARC) for image formats which support endian-specific options. Both 2.0
GMImage.GetFileName Queries the Image file name. Both 2.0
GMImage.GetFileSize Returns the number of bytes of the image on disk Both 2.0
GMImage.GetFillColor Queries the Color to use when filling drawn objects. Both 2.0
GMImage.GetFillRule Queries the rule to use when filling drawn objects Both 2.0
GMImage.GetFilterType Queries the Filter to use when resizing image Both 2.0
GMImage.GetFont Queries the Text rendering font. Both 2.0
GMImage.GetFontPointsize Queries the Font point size. Both 2.0
GMImage.GetGamma Gamma level of the image Both 2.0
GMImage.GetGifDisposeMethod Queries the GIF disposal method. Both 2.0
GMImage.GetHeight Returns the image height. Both 2.0
GMImage.GetInterlaceType Queries the interlace type. Both 2.0
GMImage.GetIsValid Does object contain valid image? Both 2.0
GMImage.GetJPEGAsBase64 Returns the picture in JPEG format as a base64 encoded string. Both 3.0
GMImage.GetJPEGAsHex Returns the picture in JPEG format as a hex encoded string. Both 3.0
GMImage.GetLabel Queries the image label. Both 2.0
GMImage.GetLineWidth Queries the Stroke width for drawing vector objects (default one) Both 2.0
GMImage.GetMagick Queries the File type magick identifier (.e.g "GIF") Both 2.0
GMImage.GetMatte Queries the image supports transparency (matte channel) Both 2.0
GMImage.GetMatteColor Queries the Transparent color. Both 2.0
GMImage.GetModulusDepth Queries the image modulus depth. Both 2.0
GMImage.GetMonochrome Queries the monochrome flag. Transform image to black and white Both 2.0
GMImage.GetOrientation Queries the image orientation. Both 2.0
GMImage.GetPNGAsBase64 Returns the picture in PNG format as a base64 encoded string. Both 3.0
GMImage.GetPNGAsHex Returns the picture in PNG format as a hex encoded string. Both 3.0
GMImage.GetPage Queries the Preferred size and location of an image canvas. Both 2.0
GMImage.GetPixelColor get pixel color at location x & y. Both 2.0
GMImage.GetQuality Queries the JPEG/MIFF/PNG compression level (default 75). Both 2.0
GMImage.GetQuantizeColorSpace Gets the Colorspace to quantize in. Both 2.0
GMImage.GetQuantizeColors Queries the Maximum number of colors to quantize to. Both 2.0
GMImage.GetQuantizeDither Queries whether to dither image during quantization (default true). Both 2.0
GMImage.GetQuantizeTreeDepth Queries the Quantization tree-depth. Both 2.0
GMImage.GetRenderingIntent Queries the type of rendering intent. Both 2.0
GMImage.GetResolutionUnits Queries which units are used for image resolution. Both 2.0
GMImage.GetScene Gets the image scene number Both 2.0
GMImage.GetSize Queries the Width and height of a raw image Both 2.0
GMImage.GetStrokeAntiAlias Whether stroke anti-aliasing is enabled. Both 2.0
GMImage.GetStrokeColor Queries the Color to use when drawing object outlines. Both 2.0
GMImage.GetStrokeDashArray Queries the pattern of dashes and gaps used to stroke paths. Both 4.2
GMImage.GetStrokeDashOffset Gets the stroke dash offset. Both 2.0
GMImage.GetStrokeLineCap Specify the shape to be used at the end of open subpaths when they are stroked. Both 2.0
GMImage.GetStrokeLineJoin Specify the shape to be used at the corners of paths (or other vector shapes) when they are stroked. Both 2.0
GMImage.GetStrokeMiterLimit Gets the miter limit. Both 2.0
GMImage.GetStrokeWidth Gets the Stroke width for drawing vector objects (default one) Both 2.0
GMImage.GetSubImage Queries which image of an image sequence is currently used. Both 2.0
GMImage.GetSubRange Gets the Number of images relative to the base image Both 2.0
GMImage.GetTextEncoding Queries the text encoding. Both 2.0
GMImage.GetTileName Queries the Tile name. Both 2.0
GMImage.GetType Image representation type. Both 2.0
GMImage.GetVerbose Queries whether to print detailed information about the image Both 2.0
GMImage.GetView Queries the FlashPix viewing parameters. Both 2.0
GMImage.GetWidth Returns the Image width. Both 2.0
GMImage.GetchannelDepth Obtain modulus channel depth Both 2.0
GMImage.GetcolorMap Queries an entry in the color map. Both 2.0
GMImage.GeticcColorProfile Queries the ICC color profile. Both 2.0
GMImage.GetiptcProfile Queries the IPTC profile. Both 2.0
GMImage.Getprofile Retrieve a named profile from the image. Both 2.0
GMImage.ImageCount Queries number of open images. Both 5.0
GMImage.Implode Implode image (special effect). Both 2.0
GMImage.Level Level image. Both 2.0
GMImage.LevelChannel Level image channel. Both 2.0
GMImage.Magnify Magnify image by integral size. Both 2.0
GMImage.Map Remap image colors with closest color from reference image. Both 2.0
GMImage.MatteFloodfill Floodfill designated area with replacement opacity value. Both 2.0
GMImage.MeanErrorPerPixel The mean error per pixel computed when an image is color reduced. Both 2.0
GMImage.MedianFilter Filter image by replacing each pixel component with the median color in a circular neighborhood. Both 2.0
GMImage.Minify Reduce image by integral size. Both 2.0
GMImage.Modulate Modulate percent hue, saturation, and brightness of an image. Both 2.0
GMImage.MontageGeometry Tile size and offset within an image montage. Both 2.0
GMImage.MotionBlur Motion blur image with specified blur factor. Both 2.0
GMImage.MultiplyChannel Multiplies all values in a channel. Both 5.0
GMImage.Negate Negate colors in image. Both 2.0
GMImage.New Construct a blank image canvas of specified size and color. Both 2.0
GMImage.NewFromBase64 Loads a picture from base64 encoded data. Both 3.0
GMImage.NewFromContainer Loads a picture from the given container. Both 2.0
GMImage.NewFromFile Loads a picture file. Both 2.0
GMImage.NewFromHex Loads a picture from hex encoded data. Both 3.0
GMImage.NewImagesFromContainer Loads a picture from the given container. Both 5.1
GMImage.NewImagesFromFile Loads a picture file with several files. Both 5.1
GMImage.Normalize Normalize image (increase contrast by normalizing the pixel values to span the full range of color values) Both 2.0
GMImage.NormalizedMaxError The normalized max error per pixel computed when an image is color reduced. Both 2.0
GMImage.NormalizedMeanError The normalized mean error per pixel computed when an image is color reduced. Both 2.0
GMImage.OilPaint Oilpaint image (image looks like oil painting) Both 2.0
GMImage.Opacity Set or attenuate the opacity channel in the image. Both 2.0
GMImage.Opaque Change color of opaque pixel to specified pen color. Both 2.0
GMImage.PopClipPath Pop (terminate) clip path definition started by GMImage.PushClipPath. Both 4.1
GMImage.PurgeTemporaryFiles Asks GraphicsMagick to purge all temp files. Both 5.0
GMImage.PushClipPath Push (create) clip path definition with new name. Both 4.1
GMImage.Quantize Quantize image (reduce number of colors). Both 2.0
GMImage.Raise Raise image (lighten or darken the edges of an image to give a 3-D raised or lowered effect) Both 2.0
GMImage.RandomThreshold Random threshold image. Both 2.0
GMImage.RandomThresholdChannel Random threshold image. Both 2.0
GMImage.ReduceNoise Reduce noise in image using a noise peak elimination filter. Both 2.0
GMImage.ReplaceColor Replaces a color with another color value for the whole image. Both 4.3
GMImage.Roll Roll image (rolls image vertically and horizontally) by specified number of columnms and rows) Both 2.0
GMImage.Rollxy Roll image (rolls image vertically and horizontally) by specified number of columnms and rows) Both 2.0
GMImage.Rotate Rotate image counter-clockwise by specified number of degrees. Both 2.0
GMImage.Rotating Set rotation to use when drawing. Both 4.1
GMImage.Rows Returns the image height. Both 2.0
GMImage.Sample Resize image by using pixel sampling algorithm. Both 2.0
GMImage.Scale Resize image by using simple ratio algorithm. Both 2.0
GMImage.Scaling Apply scaling in x and y direction while drawing objects. Both 4.1
GMImage.Segment Segments the image. Both 2.0
GMImage.SetAdjoin Set adjoin value. Join images into a single multi-image file Both 2.0
GMImage.SetAnimationDelay Sets the animation delay. Both 2.0
GMImage.SetAnimationIterations Sets the Number of iterations to loop an animation (e.g. Netscape loop extension) for. Both 2.0
GMImage.SetAntiAlias Sets whether to Anti-alias Postscript and TrueType fonts (default true) Both 2.0
GMImage.SetAttribute Set a named attribute. Both 2.0
GMImage.SetBackgroundColor Sets the Image background color. Both 2.0
GMImage.SetBackgroundTexture Sets the Name of texture image to tile onto the image background Both 2.0
GMImage.SetBorderColor Sets the Image border color. Both 2.0
GMImage.SetBoxColor Text bounding-box base color (default none). Both 2.0
GMImage.SetClassType Sets the Image class (DirectClass=1 or PseudoClass=2) Both 2.0
GMImage.SetColorFuzz Sets the color fuzz. Colors within this distance are considered equal Both 2.0
GMImage.SetColorMapSize Sets the Colormap size (number of colormap entries) Both 2.0
GMImage.SetColorSpace Sets the Image Color Space. Both 2.0
GMImage.SetComment Sets the image comment. Both 2.0
GMImage.SetCompose Sets the Composition operator to be used when composition is implicitly used (such as for image flattening). Both 2.0
GMImage.SetCompressType Sets the compression type. Both 2.0
GMImage.SetDebug Enables printing of debug messages from ImageMagick Both 2.0
GMImage.SetDefineSet Sets a define value. Both 2.0
GMImage.SetDefineValue Sets a value. Both 2.0
GMImage.SetDensity Sets the Vertical and horizontal resolution in pixels of the image Both 2.0
GMImage.SetDepth Sets the Image depth (bits allocated to red/green/blue components) Both 2.0
GMImage.SetEndian Sets the Endianness (little like Intel or big like SPARC) for image formats which support endian-specific options. Both 2.0
GMImage.SetFileName Sets the Image file name. Both 2.0
GMImage.SetFillColor Sets the Color to use when filling drawn objects. Both 2.0
GMImage.SetFillRule Sets the rule to use when filling drawn objects Both 2.0
GMImage.SetFilterType Sets the Filter to use when resizing image Both 2.0
GMImage.SetFont Sets the Text rendering font. Both 2.0
GMImage.SetFontPointsize Sets the font point size. Both 2.0
GMImage.SetGifDisposeMethod Sets the GIF disposal method. Both 2.0
GMImage.SetInterlaceType Sets the interlace type. Both 2.0
GMImage.SetIsValid Sets whether the object contain a valid image. Both 2.0
GMImage.SetLabel Sets the image label. Both 2.0
GMImage.SetLineWidth Sets the Stroke width for drawing vector objects (default one) Both 2.0
GMImage.SetMagick Sets the File type magick identifier (.e.g "GIF") Both 2.0
GMImage.SetMatte Sets whether image supports transparency (matte channel) Both 2.0
GMImage.SetMatteColor Sets the Transparent color. Both 2.0
GMImage.SetModulusDepth Sets the Image modulus depth. Both 2.0
GMImage.SetMonochrome If set, transform image to black and white. Both 2.0
GMImage.SetOrientation Sets the image orientation. Both 2.0
GMImage.SetPage Sets the Preferred size and location of an image canvas. Both 2.0
GMImage.SetQuality Sets the JPEG/MIFF/PNG compression level (default 75). Both 2.0
GMImage.SetQuantizeColorSpace Sets the Colorspace to quantize in. Both 2.0
GMImage.SetQuantizeColors Sets the Maximum number of colors to quantize to Both 2.0
GMImage.SetQuantizeDither Sets whether to dither image during quantization (default true). Both 2.0
GMImage.SetQuantizeTreeDepth Sets the Quantization tree-depth. Both 2.0
GMImage.SetRenderingIntent Sets the type of rendering intent Both 2.0
GMImage.SetResolutionUnits Sets which units are used for image resolution. Both 2.0
GMImage.SetScene Sets the image scene number Both 2.0
GMImage.SetSize Sets the Width and height of a raw image Both 2.0
GMImage.SetStrokeAntiAlias Enables/disables stroke anti-aliasing. Both 2.0
GMImage.SetStrokeColor Sets the Color to use when drawing object outlines. Both 2.0
GMImage.SetStrokeDashArray Specify the pattern of dashes and gaps used to stroke paths. Both 4.2
GMImage.SetStrokeDashOffset Sets the stroke dash offset. Both 2.0
GMImage.SetStrokeLineCap Specify the shape to be used at the end of open subpaths when they are stroked. Both 2.0
GMImage.SetStrokeLineJoin Specify the shape to be used at the corners of paths (or other vector shapes) when they are stroked. Both 2.0
GMImage.SetStrokeMiterLimit Sets the miter limit. Both 2.0
GMImage.SetStrokeWidth Sets the Stroke width for drawing vector objects (default one) Both 2.0
GMImage.SetSubImage Selects which image of an image sequence is currently used. Both 2.0
GMImage.SetSubRange Sets the Number of images relative to the base image Both 2.0
GMImage.SetTextEncoding Sets the Annotation text encoding (e.g. "UTF-16") Both 2.0
GMImage.SetTileName Sets the Tile name. Both 2.0
GMImage.SetType Sets the Image representation type. Both 2.0
GMImage.SetVerbose Sets whether to print detailed information about the image. Both 2.0
GMImage.SetView Sets the FlashPix viewing parameters. Both 2.0
GMImage.SetchannelDepth Set modulus channel depth Both 2.0
GMImage.SetcolorMap Sets an entry in the color map. Both 2.0
GMImage.SeticcColorProfile Sets the ICC color profile. Both 2.0
GMImage.SetiptcProfile Sets the IPTC profile. Both 2.0
GMImage.SetpixelColor set pixel color at location x & y. Both 2.0
GMImage.Setprofile Add or remove a named profile to/from the image. Both 2.0
GMImage.Shade Shade image using distant light source. Both 2.0
GMImage.Sharpen Sharpen pixels in image. Both 2.0
GMImage.SharpenChannel Sharpen pixels in image Both 2.0
GMImage.Shave Shave pixels from image edges. Both 2.0
GMImage.Shear Shear image (create parallelogram by sliding image by X or Y axis). Both 2.0
GMImage.Signature Image signature. Set force to 1 in order to re-calculate the signature regardless of whether the image data has been modified. Both 2.0
GMImage.SkewX Apply Skew in X direction. Both 4.1
GMImage.SkewY Apply Skew in Y direction. Both 4.1
GMImage.Solarize Solarize image (similar to effect seen when exposing a photographic film to light during the development process). Both 2.0
GMImage.Spread Spread pixels randomly within image by specified ammount. Both 2.0
GMImage.Stegano Add a digital watermark to the image (based on second image) Both 2.0
GMImage.Stereo Create an image which appears in stereo when viewed with red-blue glasses (Red image on left, blue on right) Both 2.0
GMImage.Strip Remove all profiles and text attributes from the image. Both 3.5
GMImage.StrokePattern Sets the pattern image to use while stroking object outlines. Both 2.0
GMImage.Swirl Swirl image (image pixels are rotated by degrees). Both 2.0
GMImage.Texture Channel a texture on image background. Both 2.0
GMImage.Threshold Threshold image channels (below threshold becomes black, above threshold becomes white). Both 2.0
GMImage.TotalColors Number of colors in the image Both 2.0
GMImage.Transform Transform image based on image and crop geometries. Both 2.0
GMImage.TransformOrigin Origin of coordinate system to use when annotating with text or drawing. Both 2.0
GMImage.TransformReset Reset transformation parameters to default. Both 2.0
GMImage.TransformRotation Rotation to use when annotating with text or drawing. Both 2.0
GMImage.TransformScale Scale to use when annotating with text or drawing. Both 2.0
GMImage.TransformSkewX Skew to use in X axis when annotating with text or drawing. Both 2.0
GMImage.TransformSkewY Skew to use in Y axis when annotating with text or drawing. Both 2.0
GMImage.Translation Apply coordinate translation. Both 4.1
GMImage.Transparent Add matte image to image, setting pixels matching color to transparent Both 2.0
GMImage.Trim Trim edges that are the background color from the image. Both 2.0
GMImage.Unsharpmask Replace image with a sharpened version of the original image using the unsharp mask algorithm. Both 2.0
GMImage.UnsharpmaskChannel Replace image with a sharpened version of the original image using the unsharp mask algorithm. Both 2.0
GMImage.Wave Map image pixels to a sine wave: Both 2.0
GMImage.WriteImages Writes several images to disk. Both 3.4
GMImage.WriteToBMPContainer Writes the picture in BMP format to a container object which you can store in a container field. Both 2.4
GMImage.WriteToFile Write single image frame to a file. Both 2.0
GMImage.WriteToGIFContainer Writes the picture in GIF format to a container object which you can store in a container field. Both 2.4
GMImage.WriteToJPEGContainer Writes the picture in JPEG format to a container object which you can store in a container field. Both 2.0
GMImage.WriteToPNGContainer Writes the picture in PNG format to a container object which you can store in a container field. Both 2.0
GMImage.WriteToTiffContainer Writes the picture in TIFF format to a container object which you can store in a container field. Both 4.4
GMImage.XResolution Returns the x resolution of the image. Both 2.0
GMImage.YResolution Returns the y resolution of the image. Both 2.0
GMImage.Zoom Zoom image to specified size. Both 2.0

314 functions.

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