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GMImage.SetcolorMap
Sets an entry in the color map.
| Component | Version | macOS | Windows | Linux | Server | FileMaker iOS SDK |
| GraphicsMagick | 2.0 | Yes | Yes | Yes | Yes | Yes |
MBS( "GMImage.SetcolorMap"; ImageRef; index; color ) More
Parameters
| Parameter | Description | Example |
|---|---|---|
| ImageRef | The image reference number. | 1 |
| index | Position of the entry. Zero based. | 0 |
| color | A color value. This can be a string in the following format "HSL h s l a", "YUV y u v a", "RGB r g b a", "MONO m a", "GRAY g a" or "COLOR R G B a". Alpha value a is optional. Range of values is 0 to 1.0 except if you use COLOR where RGB values are 0 to 65535. Starting with version 5.4 of our plugin, you can use hex notation. # followed by 2 digits for red, green, blue and optional alpha, e.g. #FF0000 for full red. |
"RGB 1 0 0" |
Result
Returns "OK" on success.
Description
Sets an entry in the color map.See also
Created 18th August 2014, last changed 11st November 2019
GMImage.SetchannelDepth - GMImage.Shade
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