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GMImage.Affine
Applies an affine transformation.
| Component | Version | macOS | Windows | Linux | Server | iOS SDK |
| GraphicsMagick | 4.1 | ✅ Yes | ✅ Yes | ✅ Yes | ✅ Yes | ✅ Yes |
MBS( "GMImage.Affine"; ImageRef { ; sx; sy; rx; ry; tx; ty } ) More
Parameters
| Parameter | Description | Example | Flags |
|---|---|---|---|
| ImageRef | The image reference number. | 1 | |
| sx | The x scale factors. Default is 1. |
1 | Optional |
| sy | The y scale factors. Default is 1. |
1 | Optional |
| rx | The x rotate factors. | 0 | Optional |
| ry | The y rotate factors. | 0 | Optional |
| tx | The x translation value. | 0 | Optional |
| ty | The y translation value. | 0 | Optional |
Result
Returns OK or error.
Description
Applies an affine transformation.Specify a transformation matrix to adjust scaling, rotation, and translation (coordinate transformation) for subsequently drawn objects in the same or decendent drawing context. The sx & sy parameters represent the x & y scale factors, the rx & ry parameters represent the x & y rotation, and the tx & ty parameters represent the x & y translation:
Examples
Make the image double the width:
Make the image double the height:
Rotate 10 degree:
Set Variable [ $r ; Value: MBS( "GMImage.AffineTransform"; $Image; 1; 1; 10/180*Pi; -10/180*Pi; 0; 0 ) ]
Move 100 points to left:
See also
Release notes
- Version 16.2
- Added GMImage.AffineTransform function.
This function checks for a license.
Created 18th August 2014, last changed 30th March 2026
GMImage.AddPathSmoothQuadraticCurvetoRel - GMImage.AffineTransform