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GMImage.SetColorMap

Sets an entry in the color map.

Component Version macOS Windows Linux Server iOS SDK
GraphicsMagick 2.0 ✅ Yes ✅ Yes ✅ Yes ✅ Yes ✅ Yes
MBS( "GMImage.SetColorMap"; ImageRef; index; color )   More

Parameters

Parameter Description Example
ImageRef The image reference number. 1
index Position of the entry. Zero based. 0
color A color value.
This can be a string in the following format "HSL h s l a", "YUV y u v a", "RGB r g b a", "MONO m a", "GRAY g a" or "COLOR R G B a". Alpha value a is optional. Range of values is 0 to 1.0 except if you use COLOR where RGB values are 0 to 65535.
Starting with version 5.4 of our plugin, you can use hex notation. # followed by 2 digits for red, green, blue and optional alpha, e.g. #FF0000 for full red.
"RGB 1 0 0"

Result

Returns "OK" on success.

Description

Sets an entry in the color map.

See also

This function checks for a license.

Created 18th August 2014, last changed 6th May 2024


GMImage.SetColorFuzz - GMImage.SetColorMapSize