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GMImage.FloodFillTextureXY

Flood-fill texture across pixels.

Component Version macOS Windows Linux Server iOS SDK
GraphicsMagick 2.0 ✅ Yes ✅ Yes ✅ Yes ✅ Yes ✅ Yes
MBS( "GMImage.FloodFillTextureXY"; ImageRef; X; Y; texture { ; borderColor } )   More

Parameters

Parameter Description Example Flags
ImageRef The image reference number. 1
X x Position 0
Y y Position 0
texture The image reference number. 2
borderColor A color specification.
Multiple formats are supported including various color names and # with hex number.
See FAQ for details.
"RGB 1 0 0" Optional

Result

Returns "OK" on success.

Description

Flood-fill texture across pixels.
Fills pixels that match the color of the target pixel and are neighbors of the target pixel. Uses current fuzz setting when determining color match.

See also

This function checks for a license.

Created 18th August 2014, last changed 30th June 2026


GMImage.FloodFillTexture - GMImage.Flop


MarkDown version: GMImageFloodFillTextureXY.md