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GMImage.FloodFillTextureXY
Flood-fill texture across pixels.
| Component | Version | macOS | Windows | Linux | Server | iOS SDK |
| GraphicsMagick | 2.0 | ✅ Yes | ✅ Yes | ✅ Yes | ✅ Yes | ✅ Yes |
MBS( "GMImage.FloodFillTextureXY"; ImageRef; X; Y; texture { ; borderColor } ) More
Parameters
| Parameter | Description | Example | Flags |
|---|---|---|---|
| ImageRef | The image reference number. | 1 | |
| X | x Position | 0 | |
| Y | y Position | 0 | |
| texture | The image reference number. | 2 | |
| borderColor | A color specification. Multiple formats are supported including various color names and # with hex number. See FAQ for details. |
"RGB 1 0 0" | Optional |
Result
Returns "OK" on success.
Description
Flood-fill texture across pixels.Fills pixels that match the color of the target pixel and are neighbors of the target pixel. Uses current fuzz setting when determining color match.
See also
This function checks for a license.
Created 18th August 2014, last changed 30th June 2026
MarkDown version: GMImageFloodFillTextureXY.md