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GameKit.SetPlayerDidChangeScriptTrigger

Sets the player change script trigger.

Component Version macOS Windows Linux Server iOS SDK
GameKit 8.5 ✅ Yes ❌ No ❌ No ❌ No ✅ Yes
MBS( "GameKit.SetPlayerDidChangeScriptTrigger"; Filename; ScriptName )   More

Parameters

Parameter Description Example
Filename The database file name where the script is located. "test.fmp12"
ScriptName The script name. "MyScript"

Result

Returns OK or error.

Description

Sets the player change script trigger.
Script is called when player changed.

Examples

Set script to call when player changes:

Set Variable [ $r ; Value: MBS( "GameKit.SetPlayerDidChangeScriptTrigger"; Get(FileName); "PlayerChanged" ) ]

See also

This function is free to use.

Created 5th November 2018, last changed 8th November 2018


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